Gamification survey

Gamification in the manufacturing industry

Do you have a strong interest in innovation for the manufacturing industry? Then we need your opinion!
In recent years, gamification has become a powerful and successful medium for stimulating certain behaviours and motivating people. Gamification stands for using game principles and playing techniques in a non-game related context. The aim of gamification is to create more engagement and promote knowledge transfer, among other things.

With this survey, our colleagues at UHasselt would like to find out whether you already use gamification in the workplace and what techniques are involved. In addition, they would also like to sound out your interests and needs in this respect. So if you do not yet use gamification, your answers are still very useful.

Participation in this survey is optional, but very much appreciated. It will give us a better insight into the current state of affairs in the manufacturing industry. This way, we can better respond to the needs of companies in the future.

Kristof Vrancken, Communication Officer

Kristof Vrancken is Digital Communication Officer at Flanders Make since 2019. As Digital Marketeer with experience in both B2B and B2C environments he writes with a fresh view on technological innovation, about what literally and figuratively moves within our research centre.

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